VolViz
A volume visualization tool
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#include "AtomicCache.h"
#include "GL/Binding.h"
#include "GL/Buffer.h"
#include "GL/Framebuffer.h"
#include "GL/GLFW.h"
#include "GL/Textures.h"
#include "GL/VertexArray.h"
#include "GeometryFactory.h"
#include "Shaders.h"
#include "Types.h"
#include <Eigen/Core>
#include <Eigen/Geometry>
#include <VolViz/VolViz.h>
#include <concurrentqueue.h>
#include <atomic>
#include <chrono>
#include <mutex>
#include <thread>
#include <unordered_map>
Go to the source code of this file.
Classes | |
class | VolViz::Private_::VisualizerImpl |
struct | VolViz::Private_::VisualizerImpl::DepthRange |
struct | VolViz::Private_::VisualizerImpl::TextureWrapper |
Auxiliary textures use in the deferred shading process. More... | |
struct | VolViz::Private_::VisualizerImpl::SelectionBuffer |
Pixel buffers used for mouse picking. More... | |
struct | VolViz::Private_::VisualizerImpl::SingleVertData |
Namespaces | |
VolViz | |
VolViz::Private_ | |