VolViz
A volume visualization tool
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Namespaces | Variables
Shaders.cpp File Reference
#include "Shaders.h"
#include "Shaders/null.vert"
#include "Shaders/quad.geom"
#include "Shaders/simpleTexture.frag"
#include "Shaders/hdrTexture.frag"
#include "Shaders/simple.vert"
#include "Shaders/passThrough.frag"
#include "Shaders/grid.geom"
#include "Shaders/deferred.vert"
#include "Shaders/deferredPassThrough.frag"
#include "Shaders/normalVisualization.frag"
#include "Shaders/depthVisualization.frag"
#include "Shaders/ambientPass.frag"
#include "Shaders/diffuseLighting.frag"
#include "Shaders/specularLighting.frag"
#include "Shaders/specularVisualization.frag"
#include "Shaders/plane.geom"
#include "Shaders/cube.geom"
#include "Shaders/coloredQuad.frag"
#include "Shaders/bbox.geom"
#include "Shaders/selection.frag"
#include "Shaders/selectionIndexVisualization.frag"
#include "Shaders/point.vert"
+ Include dependency graph for Shaders.cpp:

Namespaces

 VolViz
 
 VolViz::Private_
 
 VolViz::Private_::GL
 
 VolViz::Private_::GL::Shaders
 

Variables

std::string const VolViz::Private_::GL::Shaders::nullVertShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::quadGeomShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::simpleTextureFragShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::hdrTextureFragShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::simpleVertShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::passThroughFragShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::gridGeometryShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::deferredVertexShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::deferredPassthroughFragShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::normalVisualizationFragShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::depthVisualizationFragShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::ambientPassFragShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::diffuseLightingPassFragShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::specularLightingPassFragShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::specularVisualizationFragShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::planeGeomShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::cubeGeomShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::coloredQuadFragmentShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::bboxGeometryShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::selectionFragShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::selectionIndexVisualizationFragShaderSrc =
 
std::string const VolViz::Private_::GL::Shaders::pointVertShaderSrc =